Computação Gráfica

Computação Gráfica


Abel Gomes
Associate Professor
Gab. 3.26, Fase VI
Departamento of Informática
Universidade da Beira Interior
6200-001 Covilhã
tel: +351 275 319 891
fax: +351 275 319 899


--- (Sept. 28-30, 2020)
T02: Geometry Basics.
T01: Raster imaging.
P01: LAB.01: Getting started with OpenGL and GLFW.
--- (Sept. 21, 2020)
Course starts off. Planning of teaching-learning process.

Goals and Objectives

The general objectives of this course unit are: Regarding the specific objectives of this course unit, after the learning process, students should be able at least to:




  1. João Madeiras Pereira, João Brisson, António Coelho, Alfredo Ferreira, and Mário Rui Gomes. Introdução à Computação Gráfica. FCA, 2018.
  2. J. Foley, A. van Dam, S. Feiner, J. Hughes. Computer Graphics: Principles and Practice (2nd edition in C). Addison-Wesley Publ. Company, 1996.
  3. D. Salomon. Computer Graphics and Geometric Modeling. Springer-Verlag, 1999.
  4. J. Gomes e L. Velho. Image Processing for Computer Graphics. Springer-Verlag, 1997.
  5. R. Wright Jr. e M. Sweet. OpenGL SuperBible.. Waite Group Press, 2000.
  6. D. Schreiner, M. Woo, J. Neider e T. Davis. OpenGL Programming Guide. Addison-Wesley Publ. Company, 2003.
  7. D. Schreiner. OpenGL Reference Manual.. Addison-Wesley Professional, 2004.


Regras Gerais de Avaliação:


Propostas de Projeto:

Critérios de avalição do projeto (por uma questão de transparência):

Gestão do projeto (critério 1):

Parte técnica (critério 2):

Funcionalidades extra (critério 3):

Relatório (critério 4):

Project Report Templates:

Installing Modern OpenGL 3.0+

OpenGL Tutorials

The individual learning work carried out by the student at home should be based on tutorials, in particular the following: Other relevant tutorials can be found at:

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Office hours:


Last Update September 27, 2020