Animation and Virtual Reality

Animação e Realidade Virtual

2010-2011

  imageFrutuoso Silva
Assistant Professor

Gab. 3.18, Bloco VI
Departamento de Informática
University of Beira Interior
6200-001 Covilhã
PORTUGAL

fsilva [at] di.ubi.pt
tel: +351 275 319 891

Horário de atendimento
Quartas das 11.00 às 13.00h
(Office hours: Wednesday 11h to 13h)
Last Update:  January 25, 2011

Novidades (News)


Objectivos (Aims)

Módulos Teóricos (Theoretical Modules)

Avaliação (Evaluation)

Bibliografia (References)

  1. Computer Animation: Algoritms and Techniques, Rick Parent, Morgan Kaufmann, 2nd edition, 2007.
  2. Understanding Virtual Reality - Interface, Application, and Design, William R. Sherman and Alan Craig, Morgan Kaufmann, 2003.
  3. ...
  4. Advanced Animation and Rendering Techniques, Alan & Mark Watt, Addison Wesley, 1992.
  5. Principles of Three-Dimensional Computer Animation, Michael O'Rourke, W. W. Norton & Company, 1998.
  6. 3D Graphics & Animation (second edition), Mark Giambruno, News Riders, 2002.
  7. Handbook of Computer Animation, John Vince (Ed.), Springer, 2003.
  8.  Essential Virtual Reality Fast: How to Understand the Techniques and Potential of Virtual reality, John Vince,
    Springer, 1998.
  9. Introduction to Virtual Reality, John Vince, Springer, 2004.

Material de apoio às Práticas (Some material to support labs)

Software (Software for Lab classes)


Exercícios práticos (Pratical Exercises)


gingerbread gingerbread
 Armadura

blade glass
  • Advanced mesh modelling
bevelling edgetools fork
  • Practical work

    Creating the objects for your animation